Play Guide

One organizer prepares the pass and room; everyone else joins with the code.

Before playing, confirm the room code or invite link and decide whether the group will meet online or in person.

Create the room

The organizer creates a room and shares its join code or invite link with the group.

Players join

Everyone else enters through the code or invite link, then reviews and chooses a character when available.

Confirm how you will talk

For online play, prepare a separate voice channel. In person, make sure each player's screen stays private.

Gather clues separately, then build the truth together.

Review your role and goals

Read your character information, then use their goals and secrets to plan how you will play.

Collect clue cards

Each investigation stage gives you new clue cards. You can revisit every clue you have collected.

Reveal and transfer cards

Sharing and transfer rules vary by story, so check the public rules for the game you are playing.

Discuss

Compare evidence and testimony, rule out what cannot be true, and face the explanation that remains.

Accuse and act

Vote for the culprit using what the group uncovered. Arrests and final actions are resolved according to each story's rules.

Reveal the ending

Discover the culprit, the full truth of the case, its hidden stories, and what happened afterward.

Keep these tips in mind if your group gets stuck

  • Commit to your character, join the conversation, and treat deduction as a shared experience.
  • If an online conversation drops, reconnect through the external voice channel your group chose.
  • We recommend each stage's suggested time, but the group may agree to finish early or add about five minutes.
  • The room host can advance at any time, but cannot move back to an earlier stage. Check that everyone is ready first.
  • Goals and points may matter to your character, but the best sessions focus on building the story with everyone at the table.